Pengembangan Media Flipbook Berbasis Augmented Reality Materi Keragaman Budaya Untuk Meningkatkan Self-Efficacy Siswa Kelas IV

Authors

  • Mufidatul Khusna Universitas Nahdlatul Ulama Blitar
  • Mohamad Fatih Universitas Nahdlatul Ulama Blitar
  • Cindya Alfi Universitas Nahdlatul Ulama Blitar

DOI:

https://doi.org/10.37150/perseda.v7i1.2168

Abstract

Self-efficacy is the ability of students to believe in their abilities. One way to improve students' self-efficacy skills at school is to use instructional media. One of the learning media that can be developed is augmented reality-based flipbook media in IPAS matter. The media was developed with the ADDIE development model. Interviews and questionnaires are data collection techniques used by researchers. Validation from media experts got a score of 87%, material experts got a score of 100% and language experts got a score of 82%. This means that the media developed by the researcher is included in the valid category and can be used for research. the results of increasing students' self-efficacy abilities after learning using flipbook media based on augmented reality are calculated using the N-Gain formula and get a score of 0.5122. These results are included in the moderate category. Thus, it can be concluded that the use of flipbook media can help increase students' self-efficacy and make learning more interesting than previous learning.

Downloads

Published

2024-04-29

Issue

Section

Articles
Abstract viewed = 416 times