Pengembangan Game Edukasi Materi Barisan Aritmetika dalam Pembelajaran Berdiferensiasi
DOI:
https://doi.org/10.37150/jp.v8i2.3151Keywords:
Game edukasi, Barisan Aritmatika, pembelajaran BerdiferensiasiAbstract
This study aims to obtain a valid, practical and effective educational game on arithmetic sequence material in differentiated learning. This research is a type of development research that aims to produce a product in the form of an educational game. The development of educational games is carried out through ADDIE steps consisting of analysis, design, development, implementation and evaluation. The subjects of the trial in this study were students of Class X.G of SMA Negeri 2 Kendari in 2024. The data collection instruments in this study consisted of a validation sheet used to determine the validity of the educational game, the performance of game level completion was used to obtain practicality information and learning outcome tests to determine the effectiveness of the educational game. The results of the study showed that (1) overall educational games were in the criteria of very valid and feasible to use, (2) the results of the performance analysis of the use of educational games showed that 100% of students presented with the help of educational games reaching easy, medium, or difficult levels, which means that the learning process was good and included in the practical category, (3) Based on the summative assessment, the results of the percentage of success in realizing the target level of educational games were 76.47%, which was included in the effective category. Thus, educational games are valid, practical and effective for use in differentiated learning.
References
Erşen, Z. B., & Ergül, E. (2022). Trends of Game-Based Learning in Mathematics Education: A Systematic Review. International Journal of Contemporary Educational Research, 9(3), 603–623. https://doi.org/10.33200/ijcer.1109501
Farman, F., Anjelina, S., Putri, Q. T., Mardiah, N. A., & Sari, K. (2021a). Pengembangan Instrumen Penilaian Pembelajaran Matematika Berbasis Ispring Suite. AKSIOMA: Jurnal Program Studi Pendidikan Matematika, 10(4), 2040. https://doi.org/10.24127/ajpm.v10i4.4288
Farman, F., Chairuddin, C., & Marniati, M. (2021c). Interest in Gamification Learning Based on Student Learning Styles. JME (Journal of Mathematics Education), 6(2), Article 2. https://doi.org/10.31327/jme.v6i2.1586
Farman, F., Hali, F., & Rawal, M. (2021b). Development of E-LKPD Using Live Worksheets for Online Mathematics Learning during Covid-19. JME (Journal of Mathematics Education), 6(1), Article 1. https://doi.org/10.31327/jme.v6i1.1626
Gusteti, M. U., & Neviyarni, N. (2022). Pembelajaran Berdiferensiasi Pada Pembelajaran Matematika di Kurikulum Merdeka. Jurnal Lebesgue : Jurnal Ilmiah Pendidikan Matematika, Matematika Dan Statistika, 3(3), Article 3. https://doi.org/10.46306/lb.v3i3.180
Hasanah, E., Maryani, I., Suyatno, & Gestiardi, R. (2023). Model Pembelajaran Diferensiasi Berbasis Digital Di Sekolah. K-Media.
Hasanah, R. N. M., & Andayani, S. (2022). The effect of educational game in mathematics learning: A review. AIP Conference Proceedings, 2575(1), 080019. https://doi.org/10.1063/5.0108406
Ismail, M., Sudjiman, L. S., & Ferinia, R. (2023). Literasi Finansial, Kesadaran Digital, Posisi Manajerial: Sebuah Bukti dari Riset Keuangan. Coopetition : Jurnal Ilmiah Manajemen, 14(1), Article 1. https://doi.org/10.32670/coopetition.v14i1.2906
Kemendikbudristek. (2024). Keputusan Kepala Badan Standar, Kurikulum, Dan Asesmen Pendidikan Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi Nomor 032/H/KR/2024 tentang Capaian Pembelajaran Pada Pendidikan Anak Usia Dini, Jenjang Pendidikan Dasar, dan Jenjang Pendidikan Menengah Pada Kurikulum Merdeka. Kemendikbudristek.
Kusumasari, P. R., Margunayasa, I. G., & Lasmawan, I. W. (2024). Game Edukasi Berbasis Pembelajaran Berdiferensiasi Pada Materi Sistem Pencernaan Manusia Kelas V SD. Jurnal Ilmiah Pendidikan Profesi Guru, 7(1), Article 1. https://doi.org/10.23887/jippg.v7i1.73061
Lee, J., Luchini, K., Michael, B., Norris, C., & Soloway, E. (2004). More than just fun and games: Assessing the value of educational video games in the classroom. CHI ’04 Extended Abstracts on Human Factors in Computing Systems, 1375–1378. https://doi.org/10.1145/985921.986068
Matic, L. J., Karavakou, M., & Grizioti, M. (2023). Is Digital Game-Based Learning Possible in Mathematics Classrooms?: A Study of Teachers’ Beliefs. International Journal of Game-Based Learning, 13(1), 1–18.
Najah, N. Q., & Afifah, A. (2024). Pengembangan Media Pembelajaran Matematika Board Game Magic Shop Pada Materi Aritmatika Sosial. Jurnal PEKA (Pendidikan Matematika), 8(1), Article 1. https://doi.org/10.37150/jp.v8i1.2540
OECD. (2023, August 31). PISA 2022 Assessment and Analytical Framework. OECD. https://doi.org/10.1787/b5659b4f-en
Pan, Y., & Ke, F. (2023). Effects of game-based learning supports on students’ math performance and perceived game flow. Educational Technology Research and Development, 71(2), Article 2. https://doi.org/10.1007/s11423-022-10183-z
Purba, M., Purnamasari, N., Soetantyo, S., Suwarna, I. R., & Susanti, E. I. (2021). Naskah Akademik Prinsip Pengembangan Pembelajaran Berdiferensiasi (Differentiated Instruction) Pada Kurikulum Fleksibel Sebagai Wujud Merdeka Belajar. Pusat Kurikulum dan Pembelajaran, Badan Standar, Kurikulum, dan Asesmen Pendidikan, Kementerian Pendidikan, Kebudayaan, Riset, dan Teknologi. https://buku.yunandracenter.com/produk/naskah-akademik-pembelajaran-berdiferensiasi/
Rakasiwi, C., & Muhtadi, A. (2021). Developing Educational Games for Mathematics Learning to Improve Learning Motivation and Outcomes. JTP - Jurnal Teknologi Pendidikan, 23, 49–57. https://doi.org/10.21009/jtp.v23i1.18356
Stéphanie, D. R., Hallifax, S., Serna, A., Marty, J.-C., Stephane, S., & Lavoué, E. (2022). The Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player Profile. IEEE Transactions on Learning Technologies, 15. https://doi.org/10.1109/TLT.2022.3153239
Wulandari, A. (2022). Literature Review: Pendekatan Berdiferensiasi Solusi Pembelajaran dalam Keberagaman. JURNAL PENDIDIKAN MIPA, 12(3), 682–689. https://doi.org/10.37630/jpm.v12i3.620
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Jurnal PEKA (Pendidikan Matematika)
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.