Report of Biological Education (e-ISSN: 2745-7680) is a peer-reviewed journal published by Department of Biology Education, Muhammadiyah University of Sukabumi. Report of Biological Education collaborates with Himpunan Pendidik dan Peneliti Biologi Indonesia (HPPBI). Since its first issued in 2020, Report of Biological Education has been publishing scientific articles consistently research articles. Report of Biological Education publishes the new editions every June and December. Report of Biological Education is indexed by Google Scholar, Crossref, Garuda (Garba Rujukan Digital), Base, Dimensions
Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Muhammadiyah Sukabumi
Relationship Between Science Process Skills and Multiple Intelligences among Senior High School Students in Biodiversity Learning
Background: This study aims to describe the profile of students' science process skills, the profile of high school students' multiple intelligences in biodiversity material, and to analyze the relationship between multiple intelligences and students' science process skills. Method: This study used a quantitative approach with a correlational method. The research subjects were 33 students in class X E MAN 1 Kota Sukabumi. Data collection was carried out using science process skills instruments and multiple intelligence instruments. Data analysis included descriptive statistics to describe the profile of each variable and inferential statistical analysis to determine the relationship between variables. Results The results showed that students' science process skills and multiple intelligences were in the moderate category. The correlation test results showed an r value of 0.236 with a significance of 0.186 (p > 0.05), which means that the relationship between multiple intelligences and science process skills was in the low category and not statistically significant. This indicates that multiple intelligences are not a dominant factor in determining students' science process skills, even though they have a positive relationship. This indicates that multiple intelligences do not have a significant influence on the level of students' science process skills. However, the positive correlation indicates that multiple intelligences contribute to the development of science process skills, even though they do not have a significant influence. Conclusion: These findings imply the need for learning strategies that are oriented towards scientific practice and differentiated learning according to students' intelligence characteristics. Keywords : Science process skills; multiple intelligences; biodiversity
Copyright (c) 2025 Muhammad Maulana Zakaria Apriliansyah, Suhendar, Sistiana Windyariani https://creativecommons.org/licenses/by-nc-sa/4.0
Development of a Teaching Module for Classification of Living Things Integrated with the Qur'an and Hadith Based on the Religious Character of MTs Grade VII Students
Background: This study aims to develop a teaching module for the classification of living things integrated with the Qur'an and Hadith based on the religious character of seventh-grade MTs students. Method: The method used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The research subjects consisted of 32 seventh-grade students of MTs Al-Ma'tuq Sukabumi. The validation instrument involved material experts, media experts, integration experts, and educator practicality, and the effectiveness test was conducted through a posttest and questionnaire. The validation results showed that the module was in the very valid category (score 83%–91%). Results: Meanwhile, the implementation results showed that the module was able to significantly improve students' religious character, with an average score of above 91% for each indicator. In addition, student and teacher responses to the use of the module were also very good. Conclusion: This study concluded that the developed module was proven to be valid, practical, and effective in training students' religious character and received positive responses from educators and students. Keywords : Integration of the Qur'an and Hadith; Classification of Living Things; Learning Module; ADDIE Model;
Copyright (c) 2025 Putri Laela Sari, Sistiana Windyariani https://creativecommons.org/licenses/by-nc-sa/4.0
Student Motivation in Biology Learning Using Augmented Reality and Comics
Background: This study aims to analyze students' learning motivation while they are involved in biology learning using comics and AR, taking into account gender factors. Method: Researchers conducted a survey of 86 high school students. Motivation was measured using a questionnaire based on the ARCS model. Learning motivation was analyzed based on the total motivation score, and the average for its four indicators, then a test for differences based on gender was conducted. Results: In biology learning using comics and AR, high learning motivation dominated. The total score of students' learning motivation was high (76.19), and the satisfaction indicator with an acquisition of 85.66 (very high). Meanwhile, confidence, relevance, and attention indicators showed a high level with an average of 72.04, 79.47, and 74.9, respectively. The learning motivation of male and female students showed a significant difference (Sig. = 0.043 < 0.05). Based on the indicators, the difference was only shown in the attention indicator (Sig. < 0.05). Conclusion: Biology learning motivation during student involvement in learning using comics and AR is in the high category. Significant differences in male and female students are related to the total score of motivation and the attention indicator, while others do not show any differences in both genders. Keywords : Cartoon, learning satisfaction, motivation to learn, biology learning
Copyright (c) 2025 Insar Damopolii https://creativecommons.org/licenses/by-nc-sa/4.0
The Implementation of Virtual Laboratories in Hormone System Instruction to Improve Students’ Digital Habits of Mind
Biology education in the 21st century demands that students think critically, adaptively, and be able to solve problems. These skills are reflected in the concept of Digital Habits of Mind (Digital HoM). The endocrine system topic, particularly blood glucose regulation, remains a challenging subject for students. Based on interviews with biology teachers, students experience difficulties in understanding the mechanism of insulin function. On the other hand, Digital HoM skills have not been explicitly facilitated in learning, despite their importance in facing educational challenges in the digital era. This study aims to develop students’ Digital HoM skills through the use of a virtual laboratory on the topic of the endocrine system. Method: The method used is a quasi-experimental design with a one-group pretest-posttest involving 42 eleventh-grade students selected through purposive sampling. The main data were obtained from observation sheets based on Hizqiyah’s Digital HoM framework, and supporting data were collected through pretest and posttest results. Results The findings indicate that the virtual laboratory has a positive effect on both Digital HoM skills and students’ conceptual understanding. Conclusion: Although no statistical correlation was found between the two, the integration of the virtual laboratory was shown to strengthen both aspects concurrently. Keywords : Digital Habits of Mind; Virtual Laboratory; Hormonal System
Copyright (c) 2025 Lyra Azka Amalia, Ida Yayu Nurul Hizqiyah, Fitri Aryanti https://creativecommons.org/licenses/by-nc-sa/4.0
Development of Guided Inquiry LKPD Based on Creativity on The Concept of Air Pollution
Background: This study aims to develop a guided inquiry-based Student Worksheet (LKPD) oriented towards enhancing creativity, to connect the concept of air pollution with real-world phenomena. It also seeks to describe the attractiveness, ease of use, usefulness, and effectiveness of the LKPD in the learning process Methods: The research employed is a development method, commonly referred to as Research and Development (R&D). The study involved material experts and media experts to validate the LKPD, as well as a science teacher and 35 seventh-grade students from SMP Islam Nurul Huda Cicantayan. The instruments used included student response questionnaires, as well as pretest and posttest questions. Results: The validation results from the material expert, which assessed content feasibility and accuracy, showed a score of 71% and were categorized as valid. Meanwhile, validation by the media expert resulted in a score of 66%, also categorized as valid, indicating that the product is suitable for use by students as it aids the learning process. The N-gain score obtained was 0.8, which falls in the high category (g ≥ 0.7), indicating that the LKPD is effective. Additionally, student response questionnaires showed a score of 76%, categorized as interesting/practical. The R&D study proved effective, as shown by the trial results where students became more active and better understood the concept, particularly in the topic of air pollution. Conclusion: Based on the results, the developed Student Worksheet (LKPD) is considered valid and effective for use in the learning process.
Copyright (c) 2025 zidanrachmat4 Zidan Rachmat Pratama, Setiono, Suhendar, Gina Nuranti https://creativecommons.org/licenses/by-nc-sa/4.0
The Effect of PjBL Assisted By Written Feedback Assessment on Students' High-Level Thinking Abilities in Ecosystem Material
Background: This study is behind the difficulties of students in working on HOTS, so this study aims to find out the effect of project based learning assisted by assessment written feedback on students' high-level thinking ability on ecosystem material. Methods: The method used is a method of pseudo-experimentation with a non-equivalent control group design. The subject of the study was a grade X MAN 1 student in Sukabumi City. The sampling technique using purposive sampling was 60 students, 30 in experimental class and 30 in control class. The instruments used are about high-level thinking ability tests and the response of students of Project Based Learning models to high-level thinking ability. Results: The research results stated that the pretest-posttest value with N-Gain calculations of 0.64 is in the medium category with the average pretest-posttest value difference of 83.23. N-gain results based on high level thinking ability indicators of 0.72 or in high category. the average student response rate in the use of project based learning models to high-level thinking abilities is 83 or in excellent categories. Conclusion: The conclusion of this study is the use of project based learning models assisted by assessment written feedback affects students' high-level thinking abilities.
Copyright (c) 2025 Fuji Nur Ayuni, Jujun Ratnasari, Aa Juhanda https://creativecommons.org/licenses/by-nc-sa/4.0
Development of E-Module Based on Socio Scientific Issues Integrated with Islamic Values to Improve Critical Thinking Skills and Scientific Literacy in Biotechnology Material
Background: The weakness in students’ critical thinking skills is reflected in their tendency to passively accept information without considering broader aspects, such as scientific issues and religious values. Furthermore, the application of biotechnology often triggers controversy within society, highlighting the urgent need for strong scientific literacy skills. One contributing factor to this issue is the limited availability of teaching materials that integrate socio-scientific issues (SSI) with Islamic values, which continues to pose a challenge for educators. Methods: This study employed the ADDIE Research and Development (R&D) model, encompassing the stages of analysis, design, development, implementation, and evaluation. The effectiveness of the developed e-module was evaluated during the final stage by calculating the N-gain score. Data analysis was conducted using the SPSS software. The findings revealed that the average N-gain score in the experimental class was 0.33, compared to 0.22 in the control class. Additionally, the scientific literacy score in the experimental class was 41.88, while the control class scored 30.67 Results: The results showed an average N-gain score for the experimental class of 0.33 while the control class was 0.22. And the acquisition of scientific literacy scores in the experimental class was 41.88 while the control class was 30.67. Conclusion: These results indicate that the SSI-based e-module integrated with Islamic values has a positive effect on enhancing students’ critical thinking skills and scientific literacy.
Copyright (c) 2025 Arimbi Rizki Hardin, Anna Fitri Hindriana, Zaenal Abidin https://creativecommons.org/licenses/by-nc-sa/4.0
Development of LKPD Based on Vee Diagram on Diffusion and Osmosis Material in Improving Students' Critical Thinking Skills and Science Process Skills
Background: The low levels of students' critical thinking skills and science process skills in diffusion and osmosis material remain a problem in biology learning. This study aims to develop a student worksheet based on the vee diagram to improve students’ critical thinking and science process skills. Methods: The research employed a Research and Development (R&D) approach using the ADDIE model. The subjects were 11th-grade science students at MA Nurul Huda Munjul, consisting of 25 students in the experimental class and 25 in the control class. Instruments included multiple-choice tests, observation sheets, and questionnaires. Data were analyzed using N-gain and t-tests. Results: The developed student worksheet was valid (97.02%) and effectively implemented (90%). Students' critical thinking skills increased with an N-Gain of 0.41 (moderate), compared to 0.05 (low) in the control class. Science process skills also improved to 81.75% (high), outperforming the control class (53.63%). The correlation between critical thinking and science process skills was not significant (r = 0.298 < r table = 0.396; sig. = 0.149). Students’ responses to the student worksheet were in the very good category (85.33%). Conclusion: Thus, the development of vee diagram-based student worksheets on diffusion and osmosis material can enchance student’s critical thinking and science process skills.
Copyright (c) 2025 FATIMATUZZAHRO, Anna Fitri Hindriana, Agus Yadi Ismail https://creativecommons.org/licenses/by-nc-sa/4.0
Learning The Human Digestive System Through The Use of Problem-Based Learning: Efforts to Improve Student Activities and Outcomes
Background: Student activity and their achievement in science teaching in junior high school are still declining, which causes them to fail in learning. Methods: . This study employs problem-based learning (PBL) to enhance student engagement and learning outcomes, particularly regarding the material on the digestive system. A total of 30 grade VIII students from one of the Islamic junior high schools in the Manokwari city area participated in the teaching. The study began with planning learning, actions, and observations, and ended with reflection in each cycle. We conducted the study in two cycles. Results: The findings of the study indicated that student activity increased by 5%, where in cycle I it was 95% and in cycle II it reached 100%. From cycle I to II, the percentage of student learning outcomes increased by 43.34%. Conclusion: Based on the results of the study, it can be concluded that the implementation of PBL can enhance the learning outcomes and activities of students in class VIIIA of junior high school regarding the human digestive system.
Copyright (c) 2025 Arfi Aristaningsih, Semuel Sander Erari, Nuryanti Rumalolas, Sari Rahayu Rahman, Nur Indah Ririn Fitriani Nasir, Jan Hendriek Nunaki, Insar Damopolii https://creativecommons.org/licenses/by-nc-sa/4.0
Practicality Test of Quizizz Media in Designing Instructional Problem-Based Learning on Membrane Transport Material
Background: Based on field findings and previous studies, the utilization of digital learning media such as quizizz in instructional design remains suboptimal, particularly within innovative learning models like Problem-Based Learning (PBL). Quizizz has primarily been used as an assessment tool rather than being integrated as an essential component of the instructional process. This study aims to examine the practicality of using quizizz within a PBL-based instructional design for the topic of membrane transport in high school biology. Methods: The research employed a Research and Development (R&D) method using the 4-D model, limited to the develop stage, which focuses on evaluating product practicality. A limited-scale trial was conducted involving 34 grade XI students and one teacher at SMA Negeri 2 Mranggen. A practicality perception questionnaire was used as the research instrument. Results: Quizizz integrated into PBL instructional design was perceived as practical by students, with an average score of 77.72%, and by the teacher, with an average score of 72.50%. Conclusion: These findings indicate that quizizz is a practical tool for use in PBL-based instructional design, particularly for teaching membrane transport in high school biology classes.
Copyright (c) 2025 Chindy Arneta, Ipah Budi Minarti, Eny Hartadiyati WH https://creativecommons.org/licenses/by-nc-sa/4.0
Analysis of Environmental Litercy Skills Among Junior High School and Islamic Junior Hihg School Students in Adiwiyata and Non-Adiwiyata Schools in Batu City
Background: Environmental literacy is an important and interesting issue to explore considering the lack of literature discussing this issue.This study aims to analyze the environmental literacy skills of junior high school (SMP) and Islamic junior high school (MTs) students in Batu city. A descriptive quantitative approach was used, with data collected through a google-form-based questionare completed by 1,291 students from six purposively selected schools. The independent variabels in this study are school status (Adiwiyata and non-Adiwiyata) and students gender, while the dependent variabel is environmental literacy skills. Data were analyzed using descriptive statistics, a normality test, and the non-parametric Mann-Whitney test. The results show taht, in general students environmental literacy levels fall into the “very high” category, with an average score of 112.69. There are significant differences in environmental literacy skills based on school type and gender. Female students tend to have higher environmental literacy scores than male students and non-Adiwiyata schools showed slightly higher scores compared to Adiwiyata schools. The findings indicate that both schools type and gender have an influence on students environmental literacy outcomes, and the responses provided by the students are generally categorized as “Excellent”.
Copyright (c) 2025 Rinata Aqila Azza, H. Husamah, Abdulkadir Rahardjanto https://creativecommons.org/licenses/by-nc-sa/4.0
Correlation between Enthusiasm Level and Entrepreneurial Personality
Background: Entrepreneurship education plays a crucial role in developing students' entrepreneurial potential. Two significant aspects of this education are Enthusiasm Level and Entrepreneurial Personality. This study aims to examine the correlation between students' Enthusiasm Level and Entrepreneurial Personality in the implementation of the entrepreneurial-based Project for Strengthening Pancasila Student Profile (P5) at a high school in Sukabumi Regency. Method: Using a descriptive qualitative approach, data were collected through a questionnaire consisting of 44 statements and in-depth interviews with teachers. Results: The results showed that the implementation of the P5 Project had a positive impact on students' enthusiasm and Entrepreneurial Personality. Pearson correlation test indicated a very weak positive relationship between Enthusiasm Level and Entrepreneurial Personality with a correlation coefficient of 0.117 and significance of 0.041. Although this relationship is significant, its strength is very low, suggesting that other factors may have a greater influence on the development of Entrepreneurial Personality. Conclusion: This research provides insights into the importance of creating a supportive learning environment to enhance students' enthusiasm and Entrepreneurial Personality. Keywords : Project to Strengthen Pancasila Student Profiles (P5), Enthusiasm Level, Entrepreneurial Personality, independent curriculum, entrepreneurship education
Copyright (c) 2024 Vina Tri Agustiani Rahman, Endris Rukmana, Billyardi Ramdhan https://creativecommons.org/licenses/by-nc-sa/4.0
Student Digital Literacy Through an Integrated Mobile Augmented Reality STEM Learning Model
Background: In the 21st century, among the learning skills that students need and need is digital literacy skills. This study has two objectives, including to determine students' digital literacy skills in each digital literacy indicator after using the mobile augmented reality integrated STEM learning model, and to find out students' responses to the mobile augmented reality integrated STEM learning model. Methods: this study applied a quantitative approach method with the research population of students in grade XI of SMAN 4 Sukabumi with a sample of class XI 3 as the control class and XI 4 as the experimental class. Sample withdrawal technique In this study, a Quasi experiment research design was used with a non-equivalent control group pattern. The instruments used in this study are in the form of digital literacy questionnaires and student response questionnaires. The digital literacy questionnaire used included 18 statements and the student response questionnaire contained 10 statements. Results: Data analysis technique using t-test (Independent Sample T-test). The results of the calculation of the Independent Sample T-test are 0.00 < 0.05, it can be concluded that Hl is accepted and H₀ is rejected. This means that there are implications of the Mobile Augmented Reality integrated STEM learning model on students' digital literacy. Analysis of student response questionnaire data shows an average score percentage of 82% with the "Very Good" category. Conclusion: In this study, the mobile augmented reality integrated STEM learning model has an effect on students' digital literacy and student responses are included in the "Very Good" category. Keywords : Digital Literacy; STEM Learning Model; Mobile Augmented Reality
Copyright (c) 2024 Agus Suherlan, Ane Nitra Halida https://creativecommons.org/licenses/by-nc-sa/4.0
Analysis of High School Students’ Learning Styles in Biology Material
Background: The background of this research there has been no mapping of students’ learning styles, so that the implementation of differentiated learning has not been optimal. Method: This study uses a quantitative descriptive approach with 25 students in grades X, XI, and XII of SMA Muhammadiyah Kota Sukabumi as research subjects. This instruments used in this study include a learning style questionnaire and teacher interview guidelines. Result: The result of the analysis of the analysis of the learning styles of all students of SMA Muhammadiyah Sukabumi in the 2023/2024 academic year are visual 64,37%, auditory 28,37%, kinesthetic 5,29%, a combination of visual and auditory 1,96%. Conclusion: This study shows that the learning syles of students at SMA Muhammadiyah Sukabumi are diverse, with a dominancw of visual learning styles, followed by auditory and kinesthetic. This finding emphasizes the importance of implementing differentiated learning to meet the individual needs of students. In the context of the independent curriculum, learning strategies that consider learning styles can improve student motivation and learning outcomes, especially in Biology subjects. Keywords : Learning style, visual, auditory, kinesthetic
Copyright (c) 2024 Bella Cindy Indriani, Mira Mariana Agustini https://creativecommons.org/licenses/by-nc-sa/4.0
The Effectiveness of Virtual Reality Media Assisted by Millealab on The Cognitive Abilities of Junior High School Students on The Concept of Virus
Background: Education plays an important role in shaping a highly skilled workforce. In the era of technological advancement, especially in the field of education, new opportunities are emerging for the advancement of more innovative and efficient teaching methodologies. Virtual reality (VR) stands out as an important technology in this regard. Its utilization in educational settings offers an engaging and interactive learning experience, with the potential to enhance the understanding of abstract concepts, especially in secondary school settings. Methods: The study was conducted to Class IX at SMP Muhammadiyah 1 Sukabumi with a total of 10 students. The instruments used in this study were cognitive ability questions. Data analysis using hypothesis testing through SPSS version 29. Results: the use of Virtual Reality media assisted by Millealab has an effect on the Cognitive ability of Junior High School Students on the Virus Concept with a significance value of 0.001. The average N-Gain achievement on cognitive ability indicators is 0.45 (medium). Indicator C1 (knowing) has the highest N-Gain value of 0.53 and indicator C3 (applying) has the lowest N-Gain of 0.39. Conclusion: Virtual Reality media assisted by Millealab can improve the cognitive abilities of junior high school students on the concept of viruses. Keywords : Virtual Reality; Millealab; Viruses
Copyright (c) 2024 Fadhil Fauzan, Suhendar Setiana https://creativecommons.org/licenses/by-nc-sa/4.0
Building Skills to be Consistent in Students' Digital Information by Utilizing The Wikipedia Online Encyclopedia (EOW) on The Material of The Sensory System
Background: This research is motivated by the lack of students being consistent in seeking digital information during learning, especially in terms of solving problems and understanding the issues of the problems given. The purpose of the study was to measure the skills of being consistent in searching for digital information and the achievement of students' learning outcomes in solving a problem. Method: The method used is quantitative experiment in the form of Pre-Experiment Design. This study involved 28 students of XI MIPA 3 SMAN 1 Katapang. The review of the sub-indicators of being consistent in finding digital information was carried out with a One Shot Study of observation and scoring on the observation sheet instrument, while the method used to examine students' mastery of concepts was the One Group Pretest-Posttest design, using instruments in the form of multiple choice questions. Results: The results of this study show that the average value of consistent skills in finding digital information of students is 76, pretest 39.61, posttest 81.18, and the knowledge improvement index (N-gain) was dominated by medium (0.60). Students' positive response to learning received an overall average score of 80.4. Conclusion: Thus, learning with the use of Encyclopedias Online Wikipedia (EOW) is effective for improving student learning outcomes on the material of the Sensory System. Keywords : Consistent attitude skills; Encyclopedias Online Wikipedia (EOW); Material of the Sensory System
Copyright (c) 2024 Pimpi Geolita, IYN Hizqiyah, U Toharudin https://creativecommons.org/licenses/by-nc-sa/4.0
The Use of Puzzle Learning Media to Increase Learning Motivation of Class XI Students on Tissue Structure and Function Material
Background: Learning motivation is a state of individual willingness or enthusiasm in planning and doing something in order to achieve predetermined goals. There are two objectives of this class action research, including to find out how to increase the motivation of students in class XI IPA 5 in the biology learning process of tissue structure and function material using puzzles as learning media, and to find out the implementation of the learning process of tissue structure and function that applies puzzle learning media in class XI IPA 5. Method: This study used class action research with the research subjects, namely 31 students of class XI IPA 5 SMA Negeri 9 Bogor City. There are two cycles with 4JP x 45 minutes for each research cycle. the instruments used in this study include a learning motivation questionnaire of 30 statements and a response questionnaire containing 10 statements for puzzle learning media based on a Likert scale. Results: Based on the data obtained regarding learning motivation by applying puzzle learning media, it is known that the average value of student motivation at the pre-cycle stage is 67%, the average value at the first cycle stage is 73%, and at the second cycle stage is 75%. The three average values are in the "high" category, besides that this figure also shows a significant increase in student motivation. The average value of the response questionnaire shown is 70% with the description "practical". Conclusion: There is a significant increase in learning motivation in students in learning the structure and function of tissues with puzzles that are practical to use as learning media Keywords : Motivation to Learn; Learning media; Puzzle
Copyright (c) 2024 Aulia Nur Januarti, Indri Yani, Hedi Nefoseno https://creativecommons.org/licenses/by-nc-sa/4.0
The Application of Audiovisual Learning Media based on Culturally Responsive Teaching to Improve Students' Learning Motivation
Background: Each student has different characteristics, they will develop certain attitudes, interests, appreciation and goals. Therefore, the teacher's duty is to form motivation that can encourage students to do something to achieve their learning goals. This research aims to determine the effect of applying audiovisual learning media in the form of songs based on culturally responsive teaching in improving students' learning motivation on biodiversity material. Method: This research applies the collaborative classroom action reasearch methods with a quantitative approach with to sudy subjects of 36 students. The instruments used were students' initial motivational interview sheets, learning implementation observation sheets, student attitudes and skills observation sheets, and student learning motivation questionnaires. Students' learning motivation measured in this study included 10 indicators of 1) There is desire. to be successful, 2) There is encouragement and need to learn, 3) Perseverance in facing tasks, 4) Tenacity in facing difficulties, 5) Independence in acting, 6) Providing time, 7) Trying to estimate the results of various strategies, 8) Enjoying finding and solving problems - questions, 9) Courage to face failure, 10) Ability to rise from failure. Results: The results show that percentage of student motivation in cycle 1 obtained an average motivation score of 74.27%, while in cycle 2 the average percentage of student motivation was 79.57%. Overall, the average percentage of student motivation in cycles 1 and 2 was 76.92%. Conclusion: The implementation of audiovisual learning media in the form of CRT-based songs in biodiversity material can improve students' learning motivation. This can be seen from the average percentage of students' learning motivation of 76.92% with moderate motivation interpretatios. Keywords : Classroom Action Research; Motivation; Audiovisual Media; Learning Songs; Culturally Responsive Teaching; Biodiversity
Copyright (c) 2024 Lingga Nurma Mukarromah, Surti Kurniasih, Devi Putri Rozalina https://creativecommons.org/licenses/by-nc-sa/4.0
The Effects of Using an Environmentally Based Inquiry Learning Model on SMA Students' Cognitive Abilities and Concern for the Environment on Air Pollution Concept
Background: In class X at SMA Negeri 3 Sukabumi City, research has been done on how integrating an environmental-based inquiry learning approach affects students' cognitive capacities and environmental concern around the notion of air pollution. The purpose of this study is to: (1) ascertain how the environmental-based inquiry learning paradigm affects students' environmental consciousness and cognitive capacities. (2) to ascertain how the environmental-based inquiry learning paradigm was received by the students. Research of this kind is quasi-experimental. All SMA Negeri 3 Sukabumi City class X pupils made up the study's population. Two sixty-six-student classes were selected as samples, one of which served as the experimental class and the other as the control class. Class X IPA has as many as 33 students as the experimental class using the environment-based inquiry learning model, while class X IPA has as many as 33 students as the control class using the STAD-type cooperative learning model with a nonrandom sampling technique, namely, purposive sampling. Methods: The analysis technique used is a non-parametric test, namely the Wilcoxon test for analyzing pretest and posttest data, and a parametric test, namely the t test for analyzing student concern for the environment questionnaire data. Results: The results of the study with α = 0.05% and 95% confidence level showed: (1) the environment-based inquiry learning model does not affect students' cognitive abilities with Whitung =188.5 > Wtabel (0.05)(33) =170. (2) The environment-based inquiry learning model does not affect students' concern for the environment, with tcount = 0.72 < ttable (0.975)(64) =1.9987. (3) Student responses in the experimental class showed a positive response to the environment-based inquiry model. Based on the research as a whole, it can be concluded that the environment-based inquiry learning model does not affect students' cognitive abilities or students' concern for the environment, but shows a positive response to the environment-based inquiry learning model applied to the experimental class. Keywords : Environment-based inquiry learning model; cognitive abilities; students' concern for the environment.
Copyright (c) 2024 Report of Biological Education https://creativecommons.org/licenses/by-nc-sa/4.0
The Effect of Cooperative Script Metacognitive Learning Model (CSM) on Cognitive Ability of Class X Students at SMAN 1 Cibadak
Background: This research is entitled The Effect of Cooperative Script Metacognitive Learning Model (CSM) on Students' Cognitive Ability at SMAN 1 Cibadak. Thesis, Department of Biology Education, Faculty of Teacher Training and Education, University of Muhammadiyah Sukabumi, 2013. The purpose of this study was to determine the effect of the application of the CSM learning model on students' cognitive abilities. Methods: The method used in this research was quasi-experimental method with research design of Nonequivalent Control Group Design. This research was conducted at SMAN 1 Cibadak in the academic year 2012/2013. Sampling technique in this study used purposive sampling. Two classes from seven classes of X grade students. One class received learning with CSM model as the experimental group and one class received learning with Cooperative Learning model as the control class. The research subjects totaled 75 students, 38 students in the experimental class and 37 students in the control class. The instrument used to collect data in this study was a multiple choice test in accordance with the cognitive indicators of biology on environmental pollution material. Results: The results of this study indicate that the CSM learning model has an effect on students' cognitive abilities significantly, seen from hypothesis testing using t-test calculations, obtained tcount = 3.83 and ttable of 1.99 with a significance level (α) = 0.05 and degrees of freedom 73. Because tcount> ttable, so H0 is rejected and H1 is accepted. Conclusion: Based on the results of the analysis of the difference in the average score of student learning outcomes at each cognitive level, it shows that the application of the CSM learning model has a significant effect on students' cognitive abilities. Keywords : Cooperative Script Metacognitive, cognitive ability
The Relationship Between Mastery of Concepts and Problems Solving Ability through the Problem Based Learning Model in Biology Subjects
Background: Activities that occur in the classroom during the Biology learning process are generally still teacher centered which places the teacher as the only source of information and only as a transfer of knowledge from teacher to student. This study aims to analyze the relationship between concept mastery and problem solving ability through problem-based learning model in Biology subject. The subjects in this study were students of SMA Negeri 4 Kota Sukabumi class XI IPA 3 with a total of 30 people in the even semester of the 2012/2013 academic year. Method: This study used correlational method with bivariate correlation research design. To capture aspects of students' concept mastery and problem-solving skills, instruments were used in the form of concept mastery tests and problem-solving skills tests in the form of multiple choice and student response questionnaires to the problem-based learning model to support the research results. Results: It can be seen from the results of testing the correlation Rhitung of 0.687> Rtabel (0.05) of 0.361 and the results of testing the significance of the correlation index Thitung of 7.217> Ttabel (0.05) of 2.048 with a coefficient of determination of 46.24. Conclusion: There is a positive and significant relationship between concept mastery and problem solving ability through problem-based learning model. Keywords : Concept Mastery; Problem Solving Ability; Problem Based Learning
The Efforts to Improve Students' Digital Literacy using Flipbook-Based E-Modules on Biodiversity Topic
Background: This classroom action research was motivated by the low digital literacy skills of students due to the lack of effective and quality literacy resources in schools. The aim of this research is an effort to increase students' digital literacy through the use of flipbook-based Biodiversity e-modules. Methods: This research applies the collaborative PTK method based on lesson study. This research was carried out in class X8 of SMA Negeri 9 Bogor City with 36 students. The instruments used were a digital literacy questionnaire and student response questionnaire, as well as a teacher interview format. Results: The average score obtained in Cycle I was 72.45 which increased to 81.67 in Cycle II, with the percentage of students' digital literacy skills in Cycle II being 83% of the total number of students with Very Good criteria. The average emergence of digital literacy skills in each indicator in Cycle I was in the good criteria (60 - 80) and in Cycle II there was an increase with the average showing very good criteria (81 - 100). The results of the student response questionnaire obtained scores ranging from 81 - 100 in the very good category which is in line with the positive response from teachers regarding the use of the flipbook-based Biodiversity e-module.. Conclusion: The results of all the instruments used show that there is an increase in students' digital literacy skills through the use of flipbook-based Biodiversity e-modules. Keywords : E-module; flipbook; biodiversity; digital literacy
Copyright (c) 2023 Report of Biological Education https://creativecommons.org/licenses/by-nc-sa/4.0
The Efforts to Increase Student Learning Motivation Through a Culturally Responsive Teaching (CRT) Approach to Biodiversity Material
Background: Motivation is a series of efforts to achieve certain conditions, so that someone is want to do it. It is known that students' learning motivation is still low, indicated by students' behavior that is less active in learning. The aim of this research is an effort to increase students' learning motivation through a Culturally Responsive Teaching approach to Biodiversity material. Methods: This research is Classroom Action Research (PTK), conducted at SMAN 9 Bogor City with research subjects namely class X.7 students, totaling 36 students. The research time for this classroom action was carried out during July-August 2023. This research was carried out collaboratively based on lesson study. In practice, this classroom action research is carried out through stages in cycles, with a series in each cycle, namely the planning, implementation, observation and reflection stages. Results: In cycles 1 and II overall there was a significant increase because all students were motivated so that no students had sufficient motivation in cycles I and II. In cycle I, 17 people (47%) stated that they were motivated and had high motivation and 19 people (53%) stated that they were motivated and had very high motivation in participating in learning activities using the Culturally Responsive Teaching approach. In cycle II students who are motivated and have very high motivation have increased to 29 students (81%) and students who have high motivation are 7 people (19%) students total. Conclusion: ased on the results of distributing motivation questionnaires, it can be seen that there is an increase in students' learning motivation in each cycle. Keywords : Culturally Responsive Teaching; Biodiversity; Motivation to learn
The Development of Audio-Visual Media-Based Learning Tools on The Subject of Protein Synthesis
Background: This research aims to develop audio-visual media-based tools on the subject of protein synthesis. Methods: The study design based on the analysis of some of biology material’s characteristic that difficult, rote, and abstract. Data collection was carried out with interviews, questionnaires, and formative tests. Results: Learning tools based on audio-visual media have been successfully developed and obtained as a feasible learning media for learning grade 12 biology. This learning tool was developed with several stages including: needs analysis, selection of materials and tools used to develop media, validation from experts, media improvement based on experts' suggestions and input, and dissemination of media developed by researchers. From the tests conducted by researchers, learning devices based on audio-visual media are very feasible to use. This is based on the overall average of the evaluation results of the four learning devices from the evaluation results by material experts, media experts, and development trials obtained an average score of 94% of the maximum score of 100% so that audio-visual media-based learning devices on the subject of protein synthesis are in the very feasible category. Conclusion: This shows that learning devices based on audio-visual media on the subject of protein synthesis are very feasible to use in learning biology grade 12 SMA. Keywords : Learning tools; audio-visual; protein synthesis
The Influence of E-Lkpd Problem Based Learning on Problem Solving Capability Students on Polluting Materials Environment
Background: LKPD used is still in printed form and is not yet varied so that students' problem solving abilities are not optimal. The purpose of this study was to determine the effect of PBL-based E-LKPD on students' problem-solving abilities at MAN 1 Indramayu. Method: This research is a quantitative research with the research design True Experimental Post-test only control design. Population in this study were all students of class X IPA MAN 1 Indramayu with a sample of class X IPA 3 as the control class and class X IPA 2 as the experimental class. Sampling technique in this study was taken using the Cluster Sampling technique. Data were collected by problem solving techniques and observation tests. Test instrument in this study was a description to measure students' problem-solving abilities. The observation sheet instrument contains problem solving indicators, PBL learning syntax, student activities, constraints, and descriptions.. Results: Data analysis techniques using the t-test (Independent Sample T-test). Independent Sample T-test showed sig. (2-tailed) < 0.05, thus proving that there is a significant difference in the average increase in students' problem solving abilities between the experimental class and the control class. Conclusion: Based on the results of the study, it can be concluded that there is an effect of using PBL-based E-LKPD on students' problem-solving abilities. Keywords : Media E-LKPD; Model Problem Based Learning; Problem solving
Copyright (c) 2024 Tri Hartati Hartati, Lesy Luzyawati, Idah Hamidah https://creativecommons.org/licenses/by-nc-sa/4.0
Application of Guided Inquiry Model with PASAGI Media to Improve Learning Outcomes on Cell Material
Background: Social discrimination based on a person's ethnic and cultural background still often occurs in Indonesia, this is due to feelings of superiority as someone with a better background. There is a need to introduce culture and ethnicity through classroom learning, and low student learning outcomes are often found in cell material because this material is an abstract concept for students. Methods: Data collection uses test and non-test instruments, test instruments in the form of multiple choice questions and non-test instruments through response questionnaires. The data obtained was then analyzed using the Microsoft-Excel application. Results: Based on the data analysis that has been carried out, student learning outcomes increase and the N-gain value in cycle 1 is 79.36 and in cycle 2 is 89.39 with effective criteria. The student response questionnaire analyzed in cycle 1 as a whole had good criteria and in cycle 2 as a whole had very good criteria. Conclusion: The application of the inkuiri terbimbing model using PASAGI media can effectively improve student learning outcomes. Keywords : guided inquiry; PASAGI; learning outcomes
The Efforts to Improve Computational Thinking in Science Learning Through Canva Application
This research is conducted driven by the low manifestation of learning skills of the 21st century and the era of the industrial revolution 4.0. This can be observed from the low ability of students in computational thinking skills (Representation/Abstraction, Decomposition, Algorithms, Pattern recognition) in working on questions. In addition, students are more attracted to play with their smartphones than learning. The purpose of this study is to analyze efforts to improve students' computational thinking skills through the application of the digital canva application to the topic of “Environmentally Friendly Technology". The subject of the study was class IX, randomly selected from a Public Middle School in Sukabumi City using two learning cycles which saw an increase in the results of the learning process. The results of the study show that there has been an increase in the computational thinking skills 38% of students achieved minimum completensess criterion scor in cycle 1 and to 77% did in cycle 2. The indicators of computational thinking skills that can be developed in cycles 1 and 2 are Abstraction, Decomposition, Algorithms , and Pattern Recognition. The increase in learning outcomes (gain) for each computational thinking skills indicator in cycle 2 was greater than in cycle 1 because there were efforts by the teacher to improve the learning process.
Improvement of System Thinking Skills on Excretory System Subject
Background: System thinking skills are a learning process that improves system thinking or systematic thinking in students. The purpose of this study was to determine the increase in Systems Thinking Skills (KBS) by using the Guided Inquiry Learning Model on Human Excretion System Material for class XII MIPA students in a school in Subang. Methods: This research method uses quantitative research with a quasy experimental design. Results: The results of the analysis of the increase or N-gain obtained by system thinking skills (KBS) using the guided inquiry model show that there are five categories of high system thinking skills (KBS) indicators, namely the fourth indicator analyzes disorders of the excretory system organs of 0.5472, and the indicator that the lowest, namely the second indicator examines the four functions of the excretory system of 0.0220. Conclusion: Thus it can be concluded that there is a positive influence of the Guided Inquiry Learning Model on Systems Thinking Skills (KBS) in Excretion System Material for Class XI MIPA Students in Subang Regency. Keywords : Guided Inquiry; Systems Thinking Skills; Learning model
Analysis of Creative Thinking Ability of Class X Students in Solving Biology Problems on Viruses
Background: This study aims to analyze descriptively students' creative thinking skills in solving biology questions regarding viruses at class X level at MA Mazro'atul Huda Wonorenggo Demak, based on the results of written test answers given by researchers to students. Methods: The type of research is quantitative research with data in the form of numbers that are processed using simple statistical formulas. The object of this study was the 20 students in class X as a population research. Data collection techniques used were written tests, interviews, observation and documentation. The statistical analysis is simple in the form of percentage data. Results: From the analysis conducted on the creative thinking abilities of class X MIPA 1 MA Mazro'atul Huda Wonorenggo Demak, it can be concluded that students' creative thinking abilities are in the high category with a percentage of 55%. The highest percentage is in the level of detail with a percentage of 70%, while the lowest percentage is in the level of fluency and novelty with the same percentage, namely 59%. Conclusion: Students who have high level abilities are able to fulfill all categories in the indicator, students who have medium levels are able to fulfill several indicator categories, while students who have low level abilities, have not been able to fulfill all categories in indicators. Keywords : Creative thinking ability; Biology; Virus
Analysis of Misconceptions with the CRI (certainty of response index) Method on Organ System Materials for Enrichment of Biology Teaching Materials
Individual ability to understand what is taught is the first step to improve students' cognitive learning outcomes. However, often students are not able to understand existing concepts, misinterpret concepts, or concepts received are not in accordance with the concepts of experts. This research is a descriptive research with a survey method. This study aims to determine the percentage of students who master the concept, do not know the concept, experience misconceptions (misconceptions) and lucky guesses (lucky guesses) and analyze the level of student understanding of the material on organ systems. The sub-matter included is the reproductive system, digestive system, respiratory system, and excretory system. The benefits of this research can also be recommended in compiling appropriate learning materials so that misunderstandings can be minimized. The population in this study were 25 basic biology education students. The instrument used is a multiple choice question consisting of 50 questions on organ system material equipped with a Certainty of Response Index (CRI) value on a scale of 0-5. The instruments used were interview sheets and true-false choice tests along with the reasons accompanied by. Based on the research data obtained, it can be described that the average respondent has a misconception of 48% as indicated by the number of respondents who answered incorrectly with high CRI criteria. Almost every sub-chapter of material on organ systems has misconceptions. Misconceptions about the hormonal system accounted for the largest percentage of the total percentage of misconceptions. This is indicated by the average misconception in the material of 14 out of the total. Based on these findings it can be used as an evaluation to create learning tools that will be implemented through learning in general biology courses. Key Words: CRI, Misconception, Teaching material